Rafa, Jordi and Graziela from Factum Arte were back in Lisbon this week for the official inauguration of A Sky for Santa Isabel at the Parish of Santa Isabel. The team spent three months in Lisbon, to complete the unfinished vault painting of a sky. The project was initiated by the Swiss artist Michael Biberstein in 2009 and halted by his sudden death in 2013. Click here for more news.
Tim Walker's vast prints, inspired by Hieronymus Bosch's Garden of Earthly Delights, are almost complete. Factum Arte´s digital printmaker, Rafa Rachewsky, has developed a new flexible material and can print images of 5.7 x 2.5 meters onto a single piece of material with no visible joins. Many photographers have been asking for this -Rafa has now proved this is possible. Click here for more news.
Factum Arte´s reproduction of the Daroca Cape has been sent to the Madrid Archaeological Museum to replace the original during its absence for the V&A exhibition on Opus Anglicanum this October. High resolution composite photography was used to record the cape, which was then stitched together and printed onto fabric. More news here.
The Barberini Harp, a harp from the 17th C., is one of the great baroque musical instruments. It was recorded using photogrammetry at the Museo Nazionale degli Strumenti Musicali in Rome at the beginning of July. The data is currently being post-processed, with the aim of creating a 1:1 working replica of the harp as it was when it was first made, for harpist Margaret Köll. Read more news.
A new series of intricate works for Mathias Bengtsson is underway. The Growth Lounge Chair is in polished bronze and will be put onto a newly designed boat. Over recent months we have been experimenting in different materials from basalt to salt to extend the range of materials that can be used to make Bengtsson’s designs. For more news click here.
A series of new black and white intaglio prints are being co-published with the October Gallery, London. These have been made from plates routed from high-resolution scans of Anatsui´s workbenches. The artist will return in October to create some large-scale collages. The constant mediation of tone and relief is central to the work that is going on in the print studio. Click here for more news.
The busts of Ekai Kawaguchi & Alexandra David-Néel, are being made for Shezad Dawood. The organic modelling had been done in Z-Brush by Irene Gaume to merge photographic images from different times of the life of each person to create an object that if both physically present and a reference to the person. Read more news here.
A team from Factum Arte spent two days at the Arab Image Foundation developing a new project with one of the founders of the archive, the artist Akram Zaatari. A selection of glass plate negatives were scanned with the Lucida 3D scanner, recording the degradation of its surfaces. The team are now processing the data from these scans to create 12 independent objects. For more news click here.
Factum´s Otto Lowe is currently exploring ways of recording iron filing structures created by magnetic fields in high detail using photogrammetry. This is being done on an experimental level for the Saudi artist Ahmed Mater. The goal is to produce a sculpture of a photograph taken by Mater of iron filings surrounding a black cube, reminiscent of the Kaaba in Mecca. Click here for more news.
Alex and Otto, from Factum Arte and the Factum Foundation, were experimenting last month with underwater photogrammetry in Mallorca. Despite the bad weather, it was possible to create some incredible 3D models of the sea floor. The goal is to be able to record submersed cultural heritage around the world. Click here for more.
Photogrammetry is playing an increasingly important role in the research in Factum Arte's 3D studio. Images that are captured are often processed and routed on the 7 axis robot. The Veronica scanner is complete and working very well - it captures and downloads 99 images in about 4 seconds that are then merged into a high-resolution 3D file that can be rematerialised in many different ways. Read more news.
FACTUM ARTE PROJECTS
Increasingly, artists and institutions require a new type of mediator to turn their ideas into physical realities. Based in Madrid and Milano, Factum Arte is dedicated to digital mediation, transformation and the production of works that redefine the relationship between two and three dimensions.
Factum Arte consists of a team of artists, conservators and technicians devoted to masterminding projects and solving problems, activities which have resulted in original solutions to highly specific challenges. The development and application of new technologies are accompanied by the highest levels of craftsmanship at every stage of the process. Factum Arte always works to the standards required by both the commercial and museum communities in which issues of conservation and archival permanence are of paramount importance.
The work carried out by Factum Arte is inherently original and diverse. It ranges from major conservation facsimiles to archival print editions, from the very big to the very small; in fact we will get involved with anything involving a sensitivity to (and practical understanding of) the transformation, mediation and manipulation of information.
One of the key elements of the exhibition Le Arti di Piranesi: architetto, incisore, antiquario, vedutista, designer (The Art of Piranesi: architect, engraver, antiquarian, vedutista, designer) is a 12 minute animation of Piranesi's Carceri series made by Gregoire Dupond at Factum Arte specifically for the exhibition. This series of 16 visionary images, originally etched by Piranesi when in his late 20's, shows the workings of his imagination, merging his architectural ambitions with his obsessive interest in antiquity. Watching Gregoire Dupond's animation is literally like entering Piranesi's mind. A CD containing both high resolution reproductions of the prints and the complete video is available in our Shop.
A selection of high resolution browsers allows viewing important historical works in amazing detail through an easy to use interface.
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